标题:vc++如何调用图片
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vc++如何调用图片
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
#include<iostream>
#include <windows.h>
int IMAGE,Nothing,Wall,End,Box,human,DBox;
//#define N 450;
//#define M 330;
int map[11][15]={
    {0,0,0,0,1,1,1,1,1,0,0,1,1,1,1},
    {0,0,0,0,1,0,0,0,1,0,0,1,3,3,1},
    {0,0,0,0,1,4,0,0,1,1,0,1,3,3,1},
    {0,0,1,1,1,0,0,4,0,1,0,1,0,0,1},
    {1,1,1,0,0,0,1,1,0,1,0,1,0,0,1},
    {1,0,0,0,0,0,1,1,0,1,1,1,0,0,1},
    {1,0,4,0,0,4,0,0,0,0,0,5,0,0,1},
    {1,1,1,1,1,0,1,1,1,0,1,0,0,0,1},
    {0,0,0,0,1,0,0,0,0,0,1,1,1,1,1},
    {0,0,0,0,1,1,1,1,1,1,1,0,0,0,0},
};
void inttgame()
{
    loadimage(&Nothing,L"./4/blank.jpg",30,30);
}
void d_map()
{int i,j;
    for(i=0;i<11;i++)
    {
        for(j=0;j<15;j++)
        {
            switch(map[i][j])
            {
            case 0:
                printf("  ");
                break;
            case 1:
                printf("■");
                break;
            case 3:
                printf("◎");
                break;
            case 4:
                printf("△");
                break;
            case 5:
                printf("♀");
                break;
            case 7:
                printf("◆");
                break;
            case 8:
                printf("♀");
                break;

            }
        }
        printf("\n");
    }
}
void play()
{
    int ch;
    int x,y,i,j;
    ch=getch();
    for(i=0;i<11;i++)
    {
        for(j=0;j<15;j++)
        {
            if(map[i][j]==5||map[i][j]==8)
            {
                x=i;
                y=j;
            }

        }
    }
    switch(ch)
    {
    case 'a':
    case 'A':
        if(map[x][y-1]==0||map[x][y-1]==3)
        {
            map[x][y]-=5;
            map[x][y-1]+=5;
        }
        else if(map[x][y-1]==4||map[x][y-1]==7)
        {
            if(map[x][y-2]==3||map[x][y-2]==0)
            {
                map[x][y]-=5;
                map[x][y-1]+=1;
                map[x][y-2]+=4;
            }
        }
        break;
    case 'd':
    case 'D':
        if(map[x][y+1]==0||map[x][y+1]==3)
        {
            map[x][y]-=5;
            map[x][y+1]+=5;
        }
        else if(map[x][y+1]==4||map[x][y+1]==7)
        {
            if(map[x][y+2]==3||map[x][y+2]==0)
            {
                map[x][y]-=5;
                map[x][y+1]+=1;
                map[x][y+2]+=4;
            }
        }
        break;
    case 'w':
    case 'W':
        if(map[x-1][y]==0||map[x-1][y]==3)
        {
            map[x][y]-=5;
            map[x-1][y]+=5;
        }
        else if(map[x-1][y]==4||map[x-1][y]==7)
        {
            if(map[x-2][y]==3||map[x-2][y]==0)
            {
                map[x][y]-=5;
                map[x-1][y]+=1;
                map[x-2][y]+=4;
            }
        }
        break;
    case 's':
    case 'S':
        if(map[x+1][y]==0||map[x+1][y]==3)
        {
            map[x][y]-=5;
            map[x+1][y]+=5;
        }
        else if(map[x+1][y]==4||map[x+1][y]==7)
        {
            if(map[x+2][y]==3||map[x+2][y]==0)
            {
                map[x][y]-=5;
                map[x+1][y]+=1;
                map[x+2][y]+=4;
            }
        }
        break;
    }
}
int main()
{
    while(1)
    {   
        int a;
        system("cls");
        d_map();
   
        if(map[1][12]==7&&map[1][13]==7&&map[2][12]==7&&map[2][12]==7)
        {
            printf("666恭喜你通关\n按任意键结束\n");
            break;
        }
        play();
    }
    return 0;
}
搜索更多相关主题的帖子: map case printf break || 
2018-03-22 20:05
花脸
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https://blog.
2018-03-24 21:55
ab1412
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首先你要有EASYX,不然你那些函数都没法用
其次里面用到的那些图片你要有,不然运行不了这个程序

printf("萌新一枚,请多指教");
2018-03-30 00:27



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